The title throws players directly into the action, which has itself been significantly altered from its predecessors. Shortly after a spirited game of Quidditch, the Death Eaters attack, and Harry, Ron and Hermione are left to fend for themselves. Goblet of Fire begins as the book and movie do. These cinematics show a level of care and polish that was sorely absent in some previous Potter games. Actually, EA has enabled the game's complicated tale to unfold in very polished, storybook-style cinematics that connect the gameplay sequences in a highly entertaining manner. The EA-developed game likewise captures the more serious atmosphere by closely following the original storyline, but it is not so closely glued to the book or movie that it fails to have an identity of its own. movie certainly reflects that with its own gritty re-imagining complete with moody, shadowy visuals and themes. This may very well be the darkest and least forgiving book in Rowling's ambitious series, and the Warner Bros. And yet, despite these potential issues, Goblet of Fire is a solid action-adventure interpretation of the latest Potter movie, and we're confident that it will gel well with most kid players.Ī Darker Story and a Simplified Approach For serious Potter fans, Goblet of Fire represents a noticeable shift in the series - a tip of the hat to the millions of readers who were themselves growing up with main characters Harry, Hermione and Ron. And as longtime Potter fans, we find this to be a questionable design choice, especially since the material of the fourth book is clearly tailored for older, smarter audiences. Simplified for younger gamers, if that's the terminology you'd prefer. The result is an offering that feels dumbed down. Perhaps this is why EA has with its latest take on the series, Harry Potter and the Goblet of Fire, decided to move the boy wizard into an altogether different gameplay direction. Each successive entry into the series has for puzzling and disappointing reasons somehow gotten sloppier and in turn less enjoyable. Harry Potter and the Chamber of Secrets was the first title to exercise this strategy and ironically it remains far and away the best. EA's Potter titles have in previous years aspired to marry the magical themes, lovable characters and familiar storylines of the related books and movies with the proven play mechanics and level designs of games like Zelda.
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